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1GM Lista De Comandos  Empty GM Lista De Comandos Mar Feb 22, 2011 7:46 pm

Lord Nightwinter

Lord Nightwinter

Admin
Admin
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    commandTable


    • commands (0) - [Shows commands]
    • help (0) - [Shows help for command]
    • calcdist (0) - [Display the distance between your current position and the specified point x y z]
    • announce (u) - [Sends a normal chat message broadcast to all players.]
    • wannounce (u) - [Sends a widescreen raid style announcement to all players.]
    • appear (v) - [Teleports to x's position.]
    • summon (v) - [Summons x to your position.]
    • kill (r) - [.kill - Kills selected unit.]
    • killplr (r) - [.killplr <name> - Kills specified player]
    • revive (r) - [Revives you.]
    • reviveplr (r) - [Revives player specified.]
    • demorph (m) - [Demorphs from morphed model.]
    • mount (m) - [Mounts into modelid x.]
    • dismount (h) - [Dismounts.]
    • gps (0) - [Shows Position]
    • worldport (v) - [Teleports you to a location with mapid x y z]
    • start (m) - [Teleports you to a starting location]
    • invincible (j) - [.invincible - Toggles INVINCIBILITY (mobs won't attack you)]
    • invisible (i) - [.invisible
      - Toggles INVINCIBILITY and INVISIBILITY (mobs won't attack you and
      nobody can see you, but they can see your chat messages)]

    • playerinfo (m) - [.playerinfo - Displays informations about the selected character (account...)]
    • levelup (m) - [Levelup x lvls]
    • modify (m)

      • hp (m) - [Modifies health points (HP) of selected target]
      • gender (m) - [Changes gender of selected target. Usage: 0=male, 1=female.]
      • mana (m) - [Modifies mana points (MP) of selected target.]
      • rage (m) - [Modifies rage points of selected target.]
      • energy (m) - [Modifies energy points of selected target.]
      • runicpower (m) - [Modifies runic power points of selected target.]
      • level (m) - [Modifies the level of selected target.]
      • strength (m) - [Modifies the strength value of the selected target.]
      • agility (m) - [Modifies the agility value of the selected target.]
      • intelligence (m) - [Modifies the intelligence value of the selected target.]
      • spirit (m) - [Modifies the spirit value of the selected target.]
      • armor (m) - [Modifies the armor of selected target.]
      • holy (m) - [Modifies the holy resistance of selected target.]
      • fire (m) - [Modifies the fire resistance of selected target.]
      • nature (m) - [Modifies the nature resistance of selected target.]
      • frost (m) - [Modifies the frost resistance of selected target.]
      • shadow (m) - [Modifies the shadow resistance of selected target.]
      • arcane (m) - [Modifies the arcane resistance of selected target.]
      • damage (m) - [Modifies the damage done by the selected target.]
      • ap (m) - [Modifies the attack power of the selected target.]
      • rangeap (m) - [Modifies the range attack power of the selected target.]
      • scale (m) - [Modifies the scale of the selected target.]
      • gold (m) - [Modifies the gold amount of the selected target. Copper value.]
      • speed (m) - [Modifies the movement speed of the selected target.]
      • nativedisplayid (m) - [Modifies the native display identifier of the target.]
      • displayid (m) - [Modifies the display identifier (DisplayID) of the target.]
      • flags (m) - [Modifies the flags of the selected target.]
      • faction (m) - [Modifies the faction template of the selected target.]
      • dynamicflags (m) - [Modifies the dynamic flags of the selected target.]
      • talentpoints (m) - [Modifies the available talent points of the selected target.]
      • happiness (m) - [Modifies the happiness value of the selected target.]
      • boundingraidius (m) - [Modifies the bounding radius of the selected target.]
      • combatreach (m) - [Modifies the combat reach of the selected target.]
      • npcemotestate (m) - [Modifies the NPC emote state of the selected target.]
      • bytes0 (m) - [WARNING! Modifies the bytes0 entry of selected target.]
      • bytes1 (m) - [WARNING! Modifies the bytes1 entry of selected target.]
      • bytes2 (m) - [WARNING! Modifies the bytes2 entry of selected target.]

    • waypoint (w)

      • add (w) - [Add wp at current pos]
      • show (w) - [Show wp's for creature]
      • hide (w) - [Hide wp's for creature]
      • delete (w) - [Delete selected wp]
      • movehere (w) - [Move to this wp]
      • flags (w) - [Wp flags]
      • waittime (w) - [Wait time at this wp]
      • emote (w) - [Emote at this wp]
      • skin (w) - [Skin at this wp]
      • change (w) - [Change at this wp]
      • info (w) - [Show info for wp]
      • movetype (w) - [Movement type at wp]
      • generate (w) - [Randomly generate wps]
      • save (w) - [Save all waypoints]
      • deleteall (w) - [Delete all waypoints]
      • addfly (w) - [Adds a flying waypoint]

    • debug (d)

      • infront (d)
      • showreact (d)
      • aimove (d)
      • dist (d)
      • face (d)
      • moveinfo (d)
      • setbytes (d)
      • getbytes (d)
      • unroot (d)
      • root (d)
      • landwalk (d)
      • waterwalk (d)
      • castspell (d) - [.castspell <spellid> - Casts spell on target.]
      • castself (d) - [.castself <spellId> - Target casts spell <spellId> on itself.]
      • castspellne (d) - [.castspellne <spellid> - Casts spell on target (only plays animations, doesnt handle effects or range/facing/etc.]
      • aggrorange (d) - [.aggrorange - Shows aggro Range of the selected Creature.]
      • knockback (d) - [.knockback <value> - Knocks you back.]
      • fade (d) - [.fade <value> - calls ModThreatModifyer().]
      • threatMod (d) - [.threatMod <value> - calls ModGeneratedThreatModifyer().]
      • calcThreat (d) - [.calcThreat <dmg> <spellId> - calculates threat.]
      • threatList (d) - [.threatList - returns all AI_Targets of the selected Creature.]
      • gettptime (d) - [grabs transporter travel time]
      • itempushresult (d) - [sends item push result]
      • setbit (d)
      • setvalue (d)
      • aispelltestbegin (d)
      • aispelltestcontinue (d)
      • aispelltestskip (d)
      • dumpcoords (d)
      • sendpacket (d) - [<opcode ID>, <data>]
      • sqlquery (d) - [<sql query>]
      • rangecheck (d) - [Checks the 'yard' range and internal range between the player and the target.]
      • setallratings (d) - [Sets rating values to incremental numbers based on their index.]
      • testlos (d) - [tests los]
      • testindoor (d) - [tests indoor]
      • getheight (d) - [Gets height]
      • getpos (d)
      </li>
    • gm (0)

      • list (0) - [Shows active GM's]
      • off (t) - [Sets GM tag off]
      • on (t) - [Sets GM tag on]
      • whisperblock (g) - [Blocks like .gmon except without the <GM> tag]
      • allowwhispers (c) - [Allows whispers from player <s> while in gmon mode.]
      • blockwhispers (c) - [Blocks whispers from player <s> while in gmon mode.]
      </li>
    • gmTicket (c)

      • get (c) - [Gets GM Ticket list.]
      • getId (c) - [Gets GM Ticket by player name.]
      • delId (c) - [Deletes GM Ticket by player name.]
      • list (c) - [Lists all active GM Tickets.]</li>
      • get (c) - [Gets GM Ticket with ID x.]
      • remove (c) - [Removes GM Ticket with ID x.]
      • deletepermanent (z) - [Deletes GM Ticket with ID x permanently.]
      • assign (c) - [Assignes GM Ticket with id x to GM y (if empty to your self).]
      • release (c) - [Releases assigned GM Ticket with ID x.]
      • comment (c) - [Sets comment x to GM Ticket with ID y.]
      • toggle (z) - [Toggles the ticket system status.]
      </li>
    • gobject (o)

      • select (o) - [Selects the nearest GameObject to you]
      • delete (o) - [Deletes selected GameObject]
      • spawn (o) - [Spawns a GameObject by ID]
      • info (o) - [Gives you informations about selected GO]
      • activate (o) - [Activates/Opens the selected GO.]
      • enable (o) - [Enables the selected GO for use.]
      • scale (o) - [Sets scale of selected GO]
      • animprogress (o) - [Sets anim progress]
      • export (o) - [Exports the current GO selected]
      • move (g) - [Moves gameobject to player xyz]
      • rotate (g) - [<Axis> <Value> - Rotates the object. <Axis> x,y, Default o.]
      • sdid (g) - [Spawns a generic game object with the specified display id. Clear your client cache after using this!]
      </li>
    • battleground (e)

      • setbgscore (e) - [<Teamid> <Score> - Sets battleground score. 2 Arguments.]
      • startbg (e) - [Starts current battleground match.]
      • pausebg (e) - [Pauses current battleground match.]
      • bginfo (e) - [Displays information about current battleground.]
      • battleground (e) - [Shows BG Menu]
      • setworldstate (e) - [<var> <val> - Var can be in hex. WS Value.]
      • setworldstates (e) - [<var> <val> - Var can be in hex. WS Value.]
      • playsound (e) - [<val>. Val can be in hex.]
      • setbfstatus (e) - [.setbfstatus - NYI.]
      • leave (e) - [Leaves the current battleground.]
      • getqueue (z) - [Gets common battleground queue information.]
      • forcestart (z) - [Forces initialitation of all battlegrounds with active queue.]
      </li>
    • npc (n)

      • vendoradditem (n) - [Adds to vendor]
      • vendorremoveitem (n) - [Removes from vendor.]
      • flags (n) - [Changes NPC flags]
      • emote (n) - [.emote - Sets emote state]
      • delete (n) - [Deletes mob from db and world.]
      • info (n) - [Displays NPC information]
      • addAgent (n) - [.npc
        addAgent <agent> <procEvent> <procChance>
        <procCount> <spellId> <spellType>
        <spelltargetType> <spellCooldown> <floatMisc1>
        <Misc2>]

      • listAgent (n) - [.npc listAgent]
      • say (n) - [.npc say <text> - Makes selected mob say text <text>.]
      • yell (n) - [.npc yell <Text> - Makes selected mob yell text <text>.]
      • come (n) - [.npc come - Makes npc move to your position]
      • return (n) - [.npc return - Returns ncp to spawnpoint.]
      • spawn (n) - [.npc spawn - Spawns npc of entry <id>]
      • respawn (n) - [.respawn - Respawns a dead npc from it's corpse.]
      • spawnlink (n) - [.spawnlink sqlentry]
      • possess (n) - [.npc possess - Possess an npc (mind control)]
      • unpossess (n) - [.npc unpossess - Unposses any currently possessed npc.]
      • select (n) - [.npc select - selects npc closest]
      • npcfollow (m) - [Sets npc to follow you]
      • nullfollow (m) - [Sets npc to not follow anything]
      • formationlink1 (m) - [Sets formation master.]
      • formationlink2 (m) - [Sets formation slave with distance and angle]
      • formationclear (m) - [Removes formation from creature]
      • equip1 (m) - [Use: .npc equip1 <itemid> - use .npc equip1 0 to remove the item]
      • equip2 (m) - [Use: .npc equip2 <itemid> - use .npc equip2 0 to remove the item]
      • equip3 (m) - [Use: .npc equip3 <itemid> - use .npc equip3 0 to remove the item]
      </li>
    • vehicle (m)

      • vendoradditem (n) - [Adds to vendor]
      • vendorremoveitem (n) - [Removes from vendor.]
      • flags (n) - [Changes NPC flags]
      • emote (n) - [.emote - Sets emote state]
      • delete (n) - [Deletes mob from db and world.]
      • info (n) - [Displays NPC information]
      • addAgent (n) - [.npc
        addAgent <agent> <procEvent> <procChance>
        <procCount> <spellId> <spellType>
        <spelltargetType> <spellCooldown> <floatMisc1>
        <Misc2>]

      • listAgent (n) - [.npc listAgent]
      • say (n) - [.npc say <text> - Makes selected mob say text <text>.]
      • yell (n) - [.npc yell <Text> - Makes selected mob yell text <text>.]
      • come (n) - [.npc come - Makes npc move to your position]
      • return (n) - [.npc return - Returns ncp to spawnpoint.]
      • spawn (n) - [.npc spawn - Spawns npc of entry <id>]
      • respawn (n) - [.respawn - Respawns a dead npc from it's corpse.]
      • spawnlink (n) - [.spawnlink sqlentry]
      • possess (n) - [.npc possess - Possess an npc (mind control)]
      • unpossess (n) - [.npc unpossess - Unposses any currently possessed npc.]
      • select (n) - [.npc select - selects npc closest]
      • npcfollow (m) - [Sets npc to follow you]
      • nullfollow (m) - [Sets npc to not follow anything]
      • formationlink1 (m) - [Sets formation master.]
      • formationlink2 (m) - [Sets formation slave with distance and angle]
      • formationclear (m) - [Removes formation from creature]
      • equip1 (m) - [Use: .npc equip1 <itemid> - use .npc equip1 0 to remove the item]
      • equip2 (m) - [Use: .npc equip2 <itemid> - use .npc equip2 0 to remove the item]
      • equip3 (m) - [Use: .npc equip3 <itemid> - use .npc equip3 0 to remove the item]
      </li>
    • cheat (m)

      • status (m) - [Shows active cheats.]
      • taxi (m) - [Enables all taxi nodes.]
      • cooldown (m) - [Enables no cooldown cheat.]
      • casttime (m) - [Enables no cast time cheat.]
      • power (m) - [Disables mana consumption etc.]
      • god (m) - [Sets god mode, prevents you from taking damage.]
      • fly (m) - [Sets fly mode]
      • explore (m) - [Reveals the unexplored parts of the map.]
      • flyspeed (m) - [Does the same thing as .modify speed]
      • stack (m) - [Enables aura stacking cheat.]
      • triggerpass (m) - [Ignores area trigger prerequisites.]
      </li>
    • account (a)

      • level (z) - [Sets gm level on account. Pass it username and 0,1,2,3,az, etc.]
      • mute (a) - [Mutes account for <timeperiod>.]
      • unmute (a) - [Unmutes account <x>]
      </li>
    • honor (m)

      • addpoints (m) - [Adds x amount of honor points/currency]
      • addkills (m) - [Adds x amount of honor kills]
      • globaldailyupdate (m) - [Daily honor field moves]
      • singledailyupdate (m) - [Daily honor field moves for selected player only]
      • pvpcredit (m) - [Sends PVP credit packet, with specified rank and points]
      </li>
    • quest (q)

      • addboth (2) - [Add quest <id> to the targeted NPC as start & finish]
      • addfinish (2) - [Add quest <id> to the targeted NPC as finisher]
      • addstart (2) - [Add quest <id> to the targeted NPC as starter]
      • delboth (2) - [Delete quest <id> from the targeted NPC as start & finish]
      • delfinish (2) - [Delete quest <id> from the targeted NPC as finisher]
      • delstart (2) - [Delete quest <id> from the targeted NPC as starter]
      • complete (2) - [Complete/Finish quest <id>]
      • finisher (2) - [Lookup quest finisher for quest <id>]
      • item (2) - [Lookup itemid necessary for quest <id>]
      • list (2) - [Lists the quests for the npc <id>]</li>
      • load (2) - [Loads quests from database]
      • lookup (2) - [Looks up quest string x]
      • giver (2) - [Lookup quest giver for quest <id>]
      • remove (2) - [Removes the quest <id> from the targeted player]
      • reward (2) - [Shows reward for quest <id>]
      • status (2) - [Lists the status of quest <id>]</li>
      • spawn (2) - [Port to spawn location for quest <id>]
      • start (2) - [Starts quest <id>]
      </li>
    • pet (m)

      • createpet (m) - [Creates a pet with <entry>.]
      • renamepet (m) - [Renames a pet to <name>.]
      • addspell (m) - [Teaches pet <spell>.]
      • removespell (m) - [Removes pet spell <spell>.]
      • spawnbot (a) - [.pet spawnbot <type> - spawn a helper bot for your aid]
      </li>
    • recall (q)

      • list (q) - [List recall locations]</li>
      • add (q) - [Add a recall location]
      • del (q) - [Remove a recall location]
      • port (q) - [Ports you to recalled location]
      • portplayer (m) - [Ports specified player to a recalled location]
      • portus (m) - [Ports you and the selected player to recalled location]
      </li>
    • guild (m)

      • join (m) - [Force joins a guild]
      • create (m) - [Creates a guild.]
      • rename (m) - [Renames a guild.]
      • members (m) - [Lists guildmembers and their ranks.]
      • removeplayer (m) - [Removes a player from a guild.]
      • disband (m) - [Disbands the guild of your target.]

    • server (0)

      • setmotd (m) - [Sets MOTD]
      • rehash (z) - [Reloads config file.]
      • reloadtable (m) - [Reloads some of the database tables]
      • shutdown (z) - [Initiates server shutdown in <x> seconds (5 by default).]
      • restart (z) - [Initiates server restart in <x> seconds (5 by default).]
      • cancelshutdown (z) - [Cancels a Server Restart/Shutdown.]
      • save (s) - [Save's target character]
      • saveall (s) - [Save's all playing characters]
      • info (0) - [Server info]
      • netstatus (0) - [Shows network status.]

    • character (0)

      • learn (m) - [Learns spell]
      • unlearn (m) - [Unlearns spell]
      • getskillinfo (m) - [Gets all the skills from a player]
      • learnskill (m) - [.learnskill <skillid> (optional) <value> <maxvalue> - Learns skill id skillid.]
      • advanceskill (m) - [advanceskill <skillid> <amount, optional, default = 1> - Advances skill line x times..]
      • removeskill (m) - [.removeskill <skillid> - Removes skill]
      • increaseweaponskill (m) - [.increaseweaponskill <count> - Increase eqipped weapon skill x times (defaults to 1).]
      • resetreputation (n) - [.resetreputation - Resets reputation to start levels. (use on characters that were made before reputation fixes.)]
      • resetspells (n) - [.resetspells - Resets all spells to starting spells of targeted player. DANGEROUS.]
      • resettalents (n) - [.resettalents - Resets all talents of targeted player to that of their current level. DANGEROUS.]
      • resetskills (n) - [.resetskills - Resets all skills.]
      • additem (m) - [Adds item x count y]
      • removeitem (m) - [Removes item %u count %u.]
      • additemset (m) - [Adds item set to inv.]
      • advanceallskills (m) - [Advances all skills <x> points.]
      • getstanding (m) - [Gets standing of faction %u.]
      • setstanding (m) - [Sets stanging of faction %u.]
      • showitems (m) - [Shows items of selected Player]
      • showskills (m) - [Shows skills of selected Player]
      • showinstances (z) - [Shows persistent instances of selected Player]
      • rename (m) - [Renames character x to y.]
      • forcerename (m) - [Forces character x to rename his char next login]
      • repairitems (n) - [.repairitems - Repair all items from selected player]
      • settitle (m) - [Adds title to a player]

    • lookup (l)

      • item (l) - [Looks up item string x.]
      • quest (l) - [Looks up quest string x.]
      • creature (l) - [Looks up item string x.]
      • object (l) - [Looks up gameobject string x.]
      • spell (1) - [Looks up spell string x.]
      • skill (1) - [Looks up skill string x.]
      • faction (1) - [Looks up faction string x.]
      • achievement (1) - [Looks up achievement string x.]

    • admin (z)

      • castall (z) - [Makes all players online cast spell <x>.]
      • dispelall (z) - [Dispels all negative (or positive w/ 1) auras on all players.]
      • renameallinvalidchars (z) - [Renames all invalid character names]
      • masssummon (z) - [Summons all online players to your location]
      • playall (z) - [Plays a sound to everyone on the realm.]

    • kick (m)

      • player (f) - [Disconnects the player with name <s>.]
      • account (f) - [Disconnects the session with account name <s>.]
      • ip (f) - [Disconnects the session with the ip <s>.]

    • ban (m)

      • ip (m) - [Adds
        an address to the IP ban table: .ban ip <address> [duration]
        [reason]\nDuration must be a number optionally followed by a character
        representing the calendar subdivision to use (h>hours, d>days,
        w>weeks, m>months, y>years, default minutes)\nLack of duration
        results in a permanent ban.]

      • character (b) - [Bans character: .ban character <char> [duration] [reason]]
      • account (a) - [Bans account: .ban account <name> [duration] [reason]]
      • all (a) - [Bans account, ip, and character: .ban all <char> [duration] [reason]]

    • unban (m)

      • ip (m) - [Deletes an address from the IP ban table: <address>]




    • character (b) - [Unbans character x]
    • account (z) - [Unbans account x.]

  • instance (m)

    • create (z) - [Generically instances a map that requires instancing, mapid x y z]
    • reset (z) - [Removes instance ID x from target player.]
    • resetall (m) - [Removes all instance IDs from target player.]
    • shutdown (z) - [Shutdown instance with ID x (default is current instance).]
    • info (m) - [Gets info about instance with ID x (default is current instance).]
    • exit (m) - [Exits current instance, return to entry point.]

  • arena (e)

    • createteam (e) - [Creates arena team]
    • setteamleader (e) - [Sets the arena team leader]
    • resetallratings (z) - [Resets all arena teams to their default rating]

  • kickplayer (b) - [Kicks player from server]
  • gmannounce (u) - [Sends Msg to all online GMs]
  • clearcooldowns (m) - [Clears all cooldowns for your class.]
  • removeauras (m) - [Removes all auras from target]
  • paralyze (b) - [Roots/Paralyzes the target.]
  • unparalyze (b) - [Unroots/Unparalyzes the target.]
  • gotrig (v) - [Warps to areatrigger <id>]
  • modperiod (m) - [Changes period of current transporter.]
  • logcomment (1) - [Adds a comment to the GM log for the admins to read.]
  • removesickness (m) - [Removes ressurrection sickness from the target]
  • fixscale (m)
  • addtrainerspell (m)
  • achieve (m)

    • complete (m) - [Completes the specified achievement.]
    • criteria (m) - [Completes the specified achievement criteria.]
    • reset (m) - [Resets achievement data from the target.]

    VehicleCommandTable


    • spawn (m) - [Creates a vehicle with the specified creature id]
    • possess (m) - [Possess the selected vehicle]
    • unpossess (m) - [Unpossess a possessed vehicle]
    • movespeed (m) - [Sets the integer movement speed]
    • turnspeed (m) - [Sets the integer turn speed]
    • projectilespeed (m) - [Sets the integer speed that a projectile travels at]
    • turnrad (m) - [Turn x radians in orientation (in radians)]
    • move (m) - [Moves forwards or backwards x distance from present location]
    • fire (m) - [Fires the specified game object id that uses the specified spell id]


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